December 19, 2024Dec 19 Founder Heres some guidance on how to get hr UV map via blender.Create Your Own UV MapsTo create your own UV maps, you’ll need a 3D modeling program like Blender (free) or 3ds Max (paid). Here’s a step-by-step guide using Blender:1. Download and Install Blender • Go to the site listed below.blender.orgblender.org - Home of the Blender project - Free and Open...The Freedom to Create ^ download the latest version.2. Import the Model • Ensure you have the Zerotech 737 model in a compatible file format like .fbx, .obj, or .blend. • In Blender, go to File > Import and select the appropriate file format to load your model.3. Enter UV Editing Mode • Once the model is loaded: • Select the object. • Switch to UV Editing mode by clicking on the UV Editing workspace tab at the top of the Blender interface.4. Unwrap the Model • Select the faces of the model you want to map. • Press Tab to go into Edit Mode. • Use A to select all the faces of the model. • Unwrap the model: • Press U and select an unwrap method. Common methods are: • Smart UV Project: Good for beginners as it automatically generates UV maps. • Unwrap: Requires marking seams to control the UV layout better. • Project from View: Flattens the model based on the current camera view. • A UV map will appear in the left-hand window showing how the 3D model is laid out in 2D space.5. Adjust the UV Map • Use the tools in Blender to adjust the UV islands to optimize the layout for texturing. • Scale, move, or rotate islands to maximize texture space and minimize stretching.6. Export the UV Map • Once satisfied with the UV layout: • Go to UV > Export UV Layout in the UV Editing window. • Save the layout as an image file (e.g., .png) for use in your texturing software.7. Apply Textures • Use the exported UV map to create custom textures in an image editing program like Photoshop or GIMP. • Apply these textures back in Blender or in Roblox Studio to see the final result.8. Import to Roblox • Export the textured model from Blender in a compatible format (like .fbx or .obj). • Import it into Roblox Studio, ensuring that the textures are applied correctly. Founder of DarkBlox 🛡️MARK MY ANSWER AS “HELPFUL” 👍#ASSETWORLDFOREVER 🚩